Part Water

Clerical Transmutation/ Alteration
Level: Cleric 6
Range: 20 ft/ caster level
Duration: 1 turn/ caster level
Area of Effect: See below
Components: V, S, M
Casting Time: 1 turn
Saving Throw: None

This spell causes water to draw apart, forming a trench. The depth and length of the water displacement is determined by the cleric’s level. For each caster level, the cleric may displace an area of water 30 ft deep and 20 ft wide. The spell can affect other liquids besides water, but the more different the physical properties of the other liquid, the less the cleric may be capable of displacing